Before Armageddon
The Decay of Britannia
Nearly 200 years passed between the end of the Ages of Enlightenment and the period now called the Ages of Armageddon. Britannia, deprived of the guidance of the Avatar, slipped further and further away from the Virtues and Principles. The noble Shrines of the Virtues were left to rot and decay within the wilderness, and as the land decended further into the darkness, the time approached for a new evil to arise...
The First Age of Armageddon
The Coming of the Guardian
Following the rise of the Fellowship, a group dedicated to replacing the Virtues, the town of Trinsic was shocked by a murder done quietly in a barn. Moments later, a red moongate arose admitting the Avatar back into Britannia. Joining with his old Companion, Iolo, the Avatar set upon a quest to find the killer. Learning of the Fellowship, the Avatar travelled to Britain, where he met with its founder, Batlin the sage, who unknown to all, was secretly the minion of the Guardian, an interdimensional being set upon conquering Britannia. Through his travels, the Avatar unraveled a plot set upon delivering Britannia into the Guardian's waiting hands. After an epic battle, the Avatar was faced with a choice: to destroy the interdimensional Black Gate, and thus stop the Guardian from entering the lands; or to use the Black Gate to return home to Earth, as the moongates he had valued for centuries had suddenly become useless. His heart heavy in his breast, the Avatar destroyed the Black Gate, trapping the Guardian within the Void. His quest was far from over, as a few months later, Batlin's trail was found leading to a place known as the Serpent Isle. The Avatar, eager to see his old enemy dead, traveled to the mystical Serpent Pillars, and was instantly transported to the Serpent Isle, once known as the Lands of Danger and Despair. He was astonished to find the missing peoples of Moon, Fawn, and the Montors within the land, as well as the missing Castle of Lord Shamino, now in ruins. Tracking Batlin deep into the frozen northern wastelands,the Avatar arrived moments too late to prevent Batlin from releasing the Banes of Chaos, who captured and overtook the minds of the Avatar's Companions. Under their control, Dupre, Iolo, and Shamino ravaged the Serpent Isle, killing most of the residents. In his quest to restore his old comrades, the Avatar learned of an ancient culture that had lived centuries before. These Ophidians worshipped three Great Serpents, and had lived peacefully until the time of the Third Age of Darkness when Exodus captured the Great Earth Serpent for his own purposes. Unknown to all, this caused the Serpents of Chaos and Order to fight one another and plunged the very universe into Imbalance. Alerted to this danger, the Avatar was able to rescue his friends and restore the Balance to the lands, sadly at the cost of Sir Dupre's life. Following his act, the Avatar was captured by the evil Guardian within the Void...
The Second Age of Armageddon
The Revenge of the Guardian
The Guardian, furious at his intervention in Britannia and the Serpent Isle, banished the Avatar to the world of Pagan, a realm already under the Guardian's control. Arriving upon the shores of that land, the Avatar sought a way to return to Britannia. His struggle was long and difficult as the Avatar learned of his true destiny, to become the Titan of Ether. Learning of an ancient temple once within Pagan, the Avatar gathered together five pieces of Blackrock to capture and contain the four Titans of Pagan. Mastering the magics of Necromancy, Tempestry, Theurgy, and Sorcery, the Avatar stole the other Titans' power, and emerged as the Titan of Ether. Using the Blackrock pieces, he was able to recreate a Black Gate, thus opening a path back to Britannia...
The Third Age of Armageddon
The Redemption of Britannia
Following the bansihment of the Avatar to the exiled land of Pagan, the Guardian caused eight Blackrock pillars to arise from the shattered remains of the Shrines of Virtue, each with their corresponding Rune corrupted into a twisted Glyph that poisoned the people of Britannia. Lord British, sinking further and further into despair, retreated from his duties to the lands. Nearly 20 years later, acting on the advice of Hawkwind the Time Lord, the Avatar returned to Britannia, only to see the keep of the Guardian looming above the isle of Terfin. Narrowly rescued from death, the Avatar began his quest within Stonegate, once-home to the Shadowlords. Meeting with Lord British, the Avatar set forth on his final quest to save Britannia from its enemies, and as he traveled, he met old friends and enemies, as well as new friends and allies, and as each Shrine of Virtue was restored, he came that much closer to defeating the Guardian. Finally, nearing the end of his quest, the Avatar learned the true nature of the Guardian. Following the events of the First Age of Enlightenment, the Avatar, having purged all evil from his being, accepted the title and responsibility of Avatarhood. This residual evil later coalesed into what was to become the Guardian, an anti-avatar of the Virtues, bent on destroying the lands of Britannia. With the Runes and Sigils of Virtues at hand, the Avatar traveled to the Guardian's stronghold on Terfin and cast the forbidden spell of Armageddon. Sacrificing his life for the sake of Britannia, the Avatar destroyed the Guardian and ascended into the heavens, bringing peace and prosperity back to the shattered lands.
Courtesy of Houston Dragon
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